Hi, I'm Richard Lester!
I’m a Technical Artist based in Auckland, specialising in crafting polished, intuitive, and visually engaging UI for games. I love blending creativity with technology — whether I’m designing interfaces, building stylised assets, animating UI in Unity, or developing interactive prototypes. My focus is always on clarity, usability, and strong visual hierarchy, creating UI that feels great to use and elevates the player experience.
Across digital illustration, 3D modelling, motion, and game‑ready UI implementation, I’m constantly exploring new techniques and pushing my craft forward. I enjoy solving design challenges, refining workflows, and bringing ideas to life through clean, thoughtful, and player‑focused visual design.
UI Design
Game Design/Development
Rapid prototyping
3D Visual Design
Technical Art
Video Editing
3D modelling and animation
VR / Stereo content design
Web Design
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